How to Fish Review: Is It Worth It?

Is How to Fish actually worth buying? Here's what the numbers, the Steam review score, and the game's own launch performance say — separate from the hype.

Two characters cooking a seagull on a beach grill in How to Fish, an example of the game's chaotic physics comedy

Steam Reception

How to Fish launched to an "Overwhelmingly Positive" rating on Steam, holding around 95% positive across more than 9,000 reviews shortly after release. That's an unusually strong score for any game, let alone one from a two-person studio, and it's held steady rather than dropping off as the initial hype wave passed — generally a good sign that the game delivers past its trailer.

Launch Numbers

Copies sold
1,000,000+ in 48 hours
Peak concurrent players
340,000+
Developer size
2 people (Dazed Games)
Launch price
$7.99 (intro discount ~$4.95)

Those player numbers briefly put How to Fish ahead of established live titles like Palworld, Rust, and Apex Legends at their own respective peaks during that same week — a genuinely rare outcome for a brand-new indie release, and part of why How to Fish has been covered as one of 2026's breakout "friendslop" games: cheap, physics-driven, chaos-first co-op titles built to be streamed and played loudly with friends.

What Reviewers and Players Like

Longevity

Because How to Fish is only days old at the time of writing, long-term content additions (new islands, weapons, or events) aren't yet part of the track record — only the launch content is. Dazed Games' active presence on Discord and social media is a reasonably good signal that support will continue, but treat any claims about a specific post-launch roadmap elsewhere online with caution until Dazed Games confirms it directly.

Who How to Fish Is (and Isn't) For

How to Fish is built for groups — it's at its best with two to four players on voice chat, treating it more like a party game than a traditional single-player experience. If you're looking for a deep, mechanically demanding fishing simulator, or a game you'll mostly play solo, it may feel thinner; the appeal here is largely social chaos rather than simulation depth.

Value for Money

At $7.99 (or roughly $4.95 during the launch discount), How to Fish undercuts most co-op games on price while matching or beating many of them on review score. Split four ways for a co-op session, it's a genuinely low-risk purchase — even a group that only gets a couple of hours of enjoyment out of it has spent less than the price of a single movie ticket each.

How to Fish vs. Similar Games

How to Fish sits in the same general space as other physics-driven co-op hits like Webfishing, though the two differ meaningfully in tone and focus: How to Fish leans harder into combat, weapons, and an economy-driven progression loop, while other games in the genre lean more toward pure vibes and low-stakes fishing. If you enjoyed the "cheap, chaotic, co-op physics game that blows up on Steam" pattern from past breakout indie hits, How to Fish is a strong fit for that same itch.

Fair Criticisms to Weigh

Is How to Fish Worth Buying?

Verdict: yes, for the audience it's built for. At under $8 with a near-95% positive review score and a genuine progression loop layered on top of its physics comedy, How to Fish is an easy recommendation if you have friends to play it with. It's a much easier "maybe" if you're planning to play entirely solo, since the game's biggest strength — shared chaos with other people — is exactly what solo play misses out on.

Ready to jump in? Start with the beginner guide, or check price & platform availability before you buy.

Page last updated: 2026-08-27