How to Fish Islands Guide

How to Fish is built around a linear chain of islands: five main stops, each unlocked by defeating that island's boss fish and each noticeably more dangerous — and more rewarding — than the last.

A player character climbing a palm tree on an island in How to Fish

How Island Progression Works

You don't choose where to go next in How to Fish — progression is gated. Each island has its own quest line and a boss fish waiting at the end of it. Complete the quests, beat the boss, and the route to the next island opens up. This is the main reason "how do I unlock the next island" is one of the most common questions new players have: if you're stuck, the answer is almost always "go finish this island's boss fight," not "explore somewhere else."

How to Fish's island progression, in order. Some island names aren't officially confirmed yet, so they're listed by position and known features.
StopWhat Unlocks ItWhat's New
1 — Starting IslandWhere your boat crashes at the start of the gameBasic fish, your first shop board, first quests, entry-level weapons like the Knife and Brass Knuckles
2 — Second IslandDefeat Island 1's bossFirst ranged weapons (Pistol), tougher common fish
3 — Third IslandDefeat Island 2's bossShotgun and mid-tier gear, more dangerous creatures
4 — Fourth IslandDefeat Island 3's bossSMG/Sniper-tier gear, harder boss encounters
5 — Military / Final AreaDefeat Island 4's bossEndgame gear including the Assault Rifle, the game's toughest fights, and the path back home

Tips for Moving Between Islands

What's at the Final Island?

The fifth and final stop introduces a military/volcano-style area with the game's toughest boss encounters and its best gear, including the endgame Assault Rifle. It's also where the story wraps up — your route home after the opening boat crash. Because official proper names for islands 2 through 5 haven't been consistently published yet, this wiki refers to them by position; we'll update this page with confirmed names as soon as they're documented.

Exploration & Physics Traversal

Because How to Fish runs on a physics engine rather than pre-scripted movement, islands are more explorable than a typical fishing game's map. Trees can be climbed (as shown in the palm tree screenshot above), rocks and structures can be scaled or knocked around, and thrown items like dynamite interact with the environment realistically rather than following a fixed animation. Practically, this means it's often worth poking at the edges of an island — a climbable tree or an out-of-the-way ledge can hide a better fishing spot, a shortcut, or just a good view before your next boss fight.

Common Mistakes When Progressing

Solo vs. Co-op Island Progression

Whether you're pushing through How to Fish's islands solo or with a full four-player group, the unlock rule stays the same: finish the current island's boss to open the next one. The difference is speed — a group can fish more spots simultaneously, pool damage output against a boss faster, and generally reach each new island sooner than a solo player grinding the same content alone. Neither approach locks you out of anything permanently; a solo save can always add friends later, and vice versa.

Quick answer: How to Fish has 5 islands total. You unlock each one in order by finishing the current island's quests and defeating its boss fish — there's no way to skip ahead.

Page last updated: 2026-08-27